sketching user experiences: getting the design right and the right design


"Superficial hand-waving" as Bill Buxton himself describes it, the first half of the book just sprawls with concepts that are way abstract to grasp or apply in practical situtations for any aspiring or established designer.

It also analyses reviews to verify trustworthiness. The case study on Apple perfectly encapsulates what the remainder of the book preaches.

Sketching user experiences : getting the design right and the right design. Sketching User Experiences: Getting the Design Right and the Right Design (Interactive Technologies). THis book changed how I work. Through his thought-provoking personal examples he is inspiring others to better understand the role of design in their own companies--Bill Gates, Chairman, Microsoft"Informed design is essential."

April 1st 2007 There is an emphasis on balancing the back-end concern with usability and engineering excellence (getting the design right) with an up-front investment in sketching and ideation (getting the right design). Grounded in both practice and scientific research, Bill Buxton’s engaging work aims to spark the imagination while encouraging the use of new techniques, breathing new life into user experience design.

Il a travaillé chez les plus grands et a mis en place voir inventer de nombreuses méthodes que vous utilisez aujourd'hui si vous faites un minimum d'UX.

So while the focus is on design, the approach is holistic. : How We Meet the Built World, Process Management in Design and Construction, Designing Web Interfaces: Principles and Patterns for Rich Interactions, Observing the User Experience: A Practitioner's Guide to User Research, Edition 2, Sketching User Experiences: Getting the Design Right and the Right Design, Computers / Human-Computer Interaction (HCI), Computers / Software Development & Engineering / Systems Analysis & Design, Technology & Engineering / Technical & Manufacturing Industries & Trades, By purchasing this item, you are transacting with Google Payments and agreeing to the Google Payments. --Peter Gabriel, Author's NotePrefacePART I: DESIGN AS DREAMCATCHERIntroductionCase Study: Apple, Design and BusinessThe Bossy RuleA Snapshot of TodayThe Role of DesignA Sketch of the ProcessThe Cycle of InnovationThe Question of ?Design?The Anatomy of SketchingClarity is not always the Path to EnlightenmentThe Larger Family of RenderingsExperience Design vs. Interface DesignSketching InteractionSketches are not PrototypesWhere is the User in all of this?You make that Sound like a Negative ThingIf Someone Made a Sketch in the Forest and Nobody Saw it?The Object of SharingAnnotation: Sketching on SketchesDesign Thinking & EcologyThe Second Worst Thing that Can HappenA River Runs Through ItPART II: STORIES OF METHODS AND MADNESS Introduction The Wonderful Wizard of Oz Chameleon: From Wizardry to Smoke-and-Mirrors Le Bricolage: Cobbling Things TogetherIt was a Dark and Stormy Night? So while the focus is on design, the approach is holistic. Minus: Longwinded, stream-of-concious-y, no real structure. There are very few resources available that see across and through all of the disciplines involved in developing great experiences.

This book provides a comprehensive introduction to the field of process management in design and construction in order to meet the business needs of the construction industry as they change in today’s highly competitive global environment.

and eBay, and the perspectives of many of the field's leading designers to show you everything you need to know about designing effective and engaging Web forms. He is now principal researcher at Microsoft Corp., where he splits his time between research and helping make design a fundamental pillar of the corporate culture. In order to navigate out of this carousel please use your heading shortcut key to navigate to the next or previous heading. Sketching user experiences : getting the design right and the right design. Rambly, but full of great insights for anyone who creates products (designers, engineers, product managers).