azor's gateway banned

After brewing so many different builds that can abuse the mana, I ended up with a deck that used Azor’s Gateways primary skill which is to loot and go through the deck for built-in answers, and capitalize on the large amount of mana turn after turn instead of just dumping it on a couple of spells. Having 2 copies on the battlefield is 20 power altogether with lifelink. So here’s my Azor’s Gateway UW control deck: The sideboard leans towards having a better match-up against aggro decks like mono black, RB and mono Red. For the 4-drops we have more card draw thanks to Glimmer of Genius and Hieroglyphic Illumination. Now you need 5 cards with manacosts other than lands. I have been playing Gateway for a while and never had this problem.

Lands used to count to transform the card (probably as converted manacost 0). http://magic.wizards.com/en/articles/archive/feature/ixalan-mechanics. If you're interested in how the Eli Kassis deck works, watch Savjz stream VOD the past 2 days or so. Sounds like a bug to me! View entire discussion (13 comments) More posts from the MagicArena community With Grixis playing Gifted Aetherborn and Glint-sleeve Siphoner, to BG playing Winding Constrictor and RDW playing Kari Zev, Earthshaker Khenra and Hazoret, Essence Scatter will surely hit something whatever deck we play against. Happy to have my Bant Lands/Approach get 3rd place in a PPTQ over the weekend. ( Log Out /  By using our Services or clicking I agree, you agree to our use of cookies. Azcanta is more ubiquitous, but azor's has more upside in the decks that can utilize it. Lands used to count to transform the card (probably as converted manacost 0). The problem here is the card is interchangeable with search for azcanta and they are both 2 cmc. Sandro is a member of my Magic Team, Show and Tell MTG, and he has recently wrote an article about the deck in our web. He is also a great mana sink that gains you life and draws your cards which is I think the best synergy with Sanctum of the Sun. Change ), You are commenting using your Twitter account. Artist: Yeong-Hao Han. Hope you like my UW shell, I’m sure this will evolve once I test it out and work on the numbers! Everytime I see that card do well I wonder why. If the opponent didn’t assume we’ll be siding in creatures and they take out their removal for Duress or Negates then they have another thing coming. I finally have the wildcards available to make a deck using Azor's Gateway, but I wanted to get other people's opinions before diving in. The deck also relies on your opponent knowing they have lost before the game tells them, or your games are going to last a LONG time. The game is more about holding your opponent in place, and the fun comes from your decisions about when to draw cards. One thing in particular I'm concerned about is playing in the constructed events. {1}, {T}: Draw a card, then exile a card from your hand. Opt is a no brainer – it helps us make our land drops and it helps us tuck cards we can’t cast yet or don’t need for a particular situation at instant speed.

The Naya Ramp deck looks more fun, but it doesn't quite have the results of the Jeskai Control deck. I have a dinosaur deck that can still compete, but its excruciatingly painful in b03 even if I have a whole sideboard full of value and hexproof creatures. This caught Eric Froehlich’s attention and he wrote about it in Channel Fireball.