Enter the ventilation shafts on the side of the room and take out the stationary guard and the turret before going after the patroller.
Looks like the situation has gone more tits-up than Batman expected.
Holy Bat-Games! You'll see three (two melee weapon, one unarmed) enemies inside the shed, so smash through the skylights and bring the pain. After the scene, you can either leap to the adjacent rooftop with the grating leading down to the platform below, or glide down and enter the floor grates here.
At the bottom, exit the lift and use the Batclaw to grapple up into the hatch on the roof nearby.
You'll be dealing with about six tanks in a relatively small area (including a couple of triple shot tanks), so make sure your shots count. This is a particularly good fight for building up your combo due to the lack of enemy ranged weapons. Following the events that transpire, you'll have to start trying to contain the impending reaction by moving large tanks of neutralizing agents into their designated receptacles on the far side of the room. After checking all of them out, it will trigger a story cut-scene. Interact with the yellow electrical panel on the left hand wall to open the elevator doors. Quickly re-enter the floor space and move up to the turret. Effectuez un Boost pour revenir sur le pont et avoir une nouvelle discussion avec Gordon (image51). Placez-vous sur le toit vitré pour prendre les soldats à l'intérieur par surprise et trouver un premier ouvrier assassiné, utilisez la télécommande de la Batmobile, utilisez le treuil pour tirer le bout de route détruit vers le haut et former une rampe, puis faites le grand saut pour aller donner une fessées aux tanks qui gardent la cour. Swap to the Batmobile and get that elevator moving upward. Using this panel will cause four cylinders to emerge from the ground nearby. After arriving on the main floor, enter the lab here to find a series of cells. Here you will find the Walkthrough to the main story campaign of the game: City of Fear. Objective: Escort the ACE Chemicals worker to Gordon on the bridge . Our comprehensive guide will provide you with: By continuing you confirm you have read and agree to our Terms of Service and Privacy/Cookie Policy.
There is also a pair of stationary guards on a catwalk on the left side of the room with a handy girder overhead and a patroller that walks from the left of the room to the right and back again. Leaving Arkham City behind, the latest Batman title takes part in the confines of Gotham City, the largest open world in the series to date. As a mainly support class enemy, they can be hard to target as they’ll run around the area whilst other enemies attack you. Fortunately the roof has some windows which we can either glide kick from a distance or drop through to perform a takedown on an unsuspecting guard in the room below. Move down the stairs and enter the door ahead. The Chopper will also seek to lock on to you with armor piercing missiles, so when you here the alert, switch to your rapid fire Vulcan Gun to take the missiles out before they launch in to you. Do your best to shoot them whilst avoiding incoming fire to build up your Batmobile’s Missile Barrage special attack to finish them off much quicker!